

Base building · Automation
You are the machine.
Record yourself chopping a tree, then grow a clone that replays it forever. Every machine on the floor is a tape of something you did once — automation you performed rather than configured.

Blackjack RPG · Wave battler
Hit 21. Hit the dragon.
Build an ability deck, win hands of blackjack against the house, and turn every 21 into a volley at the dragons across the table. Champions, a campaign map, and online tables.

Arcade swarm · 60-second runs
Sixty seconds. Grow the swarm.
Steer a swarm of glowing balls through a neon field, scoop up food to multiply, and outrun the bosses hunting you. Every run pays credits — spend them on upgrades and go again.
Memory maze · Into the fog
The maze disappears. Your memory stays.
Study the illuminated path, then descend into the fog and find the exit from memory. Glide around corners, feel the wall bumps, and watch your run replay on the full map. Twelve mazes, each a little harder.
Idle survival · Auto-fire
You don't move. They do.
Your turret holds the centre and fires on its own. Enemies close in from every side; the ones you drop leave resources that drift to you. Spend them on damage, fire rate and reach — then see how long you last.
Artillery · Long range
Read the wind. Drop it on their head.
Lob shells across a procedural valley at targets you can barely see. Range, elevation and a wind that will not hold still — every shot is a guess you get to correct once.
Mental arithmetic · Voice
Seven times eight. Say it. Cast it.
A question appears and you answer it out loud. Right and fast conjures a spell and throws it; a streak makes your magic hunt. The Archmage attacks on a timer, so arithmetic is survival.
Spellcasting · Voice
Say something worth casting.
Speak an incantation and it is judged on how evocative it was — archetype, element, shape, colour, power, millions of permutations. Gibberish fizzles. Drama is rewarded. Meta-gaming angers the Weave.